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INDEPENDENT GAME STUDIO · BRAZIL · FOUNDED IN 2026

Ivetek Studio

Small enough to live in your taskbar. Big enough to bring four people together.

We write the code, design the systems, and look after every pixel. The first game runs in a 480-by-132-pixel strip on your desktop; the second brings up to four people together against waves without end.

See the games Taskforge on Steam (opens in a new tab)

Two games,two scales.

An idle RPG that lives in your taskbar. A co-op hero defense for up to four people.

Actual size · 480 × 132 px · 2× scale

01 COMING SOON ON STEAM

IDLE RPG · PIXEL ART · WINDOWS

Taskforge

A whole RPG in 480 by 132 pixels.

A floating strip over your Windows desktop, frameless and draggable. Inside it, four heroes fight on their own while you work. You gear them up, build the party, choose where to farm, and spend talent points; progress continues offline, and legendary and mythic loot can be traded on the Steam Community Market.

See on Steam (opens in a new tab) Explore the game

  • 4 heroes
  • 150 stages
  • 5 acts
  • 10 pets
  • 30 achievements
  • 5 languages

OFFLINE PROGRESS · 3 DIFFICULTIES · LOOT TRADABLE ON THE STEAM COMMUNITY MARKET

Taskforge cover art: the game’s logo with the mage, the archer, the knight, and a dragon in pixel art
Cover art
The Devorador, final boss of Hero Core Defense: an armored demon with horns and cracks of lava across its body
Selene and Gorran before the Brasa Eterna · in-game screenshot; in front, the Devorador render

02 IN DEVELOPMENT

CO-OP HERO DEFENSE · PC · 1 TO 4 PLAYERS

Hero Core Defense

Twelve heroes, four players, waves without end, one flame.

In the kingdom’s last citadel, the Brasa Eterna holds back the Névoa Rubra. One to four players choose from twelve heroes, two per role, and defend the Brasa against waves of creatures without end. The first twenty end with the Devorador; once beaten, he returns every ten waves, bigger, until the Brasa falls. An heir to the classic hero defense maps: items, crafting, a shop, and limited gold, in self-contained matches with no permanent progression; the score is the number of waves survived. Built in Unity 6, in stylized 3D with a top-down camera. Hard, and made to be played together.

Explore the game

Already playable end to end in closed tests over Steam. No release date and no Steam page yet; when there is news, it shows up here first.

  • 12 heroes
  • 1–4 players
  • 7 creature types
  • 4 difficulties
  • 54 items

Games thatnever go dark.

An independent studio, founded in Brazil in 2026. Four principles already at work in both games.

FOUNDED
2026
ORIGIN
BRAZIL
PLATFORM
PC, STEAM
SITE LANGUAGES
PT, EN, ES

Let’s talk.

Players, press, partners, and platforms: one address.

EMAIL

WE REPLY IN PORTUGUESE, ENGLISH, AND SPANISH.